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Physics tutorial

3 Jun

The Tutorial covers basic physics topics using informative graphics and an easy-to-understand language. Each unit is broken up into lessons and sub-lessons. A lesson resembles the type and extent of coverage given to that physics topic in class. The sub-lessons are accompanied by Check Your Understanding sections, providing an opportunity to assess one’s understanding of the lesson material.

Video game development essential terminologies

13 May

Back to time when I started studying game development, I used to write down each terminology that I didn’t understand in an excel sheet, and at the end of the day I navigated the internet looking for a definition. Sample terminologies are min maps, procedural textures and texels. So I decided to collect them in a presentation to make it easier for anyone learning game development. I have added more than 40 terminologies in this presentation and I know that there are more terminologies out there to be covered. So If you have any terminology that is not in the list, please post it to me and I will include it. to view the presentation please click here or click the below picture and as usual any questions are more than welcomed.


game development terminologies

game development terminologies